#ifndef _TEST_APP
#define _TEST_APP

#include "ofMain.h"

#include "ofxOpenCv.h"
#include "mouse.h"

//#define _USE_LIVE_VIDEO		// uncomment this to use a live camera
								// otherwise, we'll use a movie file


class testApp : public ofBaseApp{

	public:

		void setup();
		void update();
		void draw();

		void keyPressed  (int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void windowResized(int w, int h);

        ofTrueTypeFont	    verdana;

		ofxMouse            mouseCTRL;

        ofVideoGrabber 		vidGrabber;

        ofxCvColorImage		colorImg;

        ofxCvGrayscaleImage 	grayImage;
		ofxCvGrayscaleImage 	grayBg;
		ofxCvGrayscaleImage 	grayDiff;

        ofxCvContourFinder 	contourFinder;

		int 				threshold;
		bool				bLearnBakground;
		int                 height, width, spacing;
		int                 size, value, blur;
		bool                active;

		vector<bool> activeField;

        //timer variables
		int clickTimer;
		//variables to determine weither a field is detected
		//bool                leftB, rightB, midB;
		//variables used to store coordinates of the blobs
		//vector<int> leftX, leftY, rightX, rightY, midX, midY;
		//int avgLeftX,avgLeftY,avgRightX,avgRightY,avgMidX,avgMidY;


};

#endif
